The NFT game “Fantasy Top” has made a significant splash in the
by paying out a substantial sum of $1.25 million in Ethereum to its participating influencers.
This innovative game, which operates on the Ethereum layer-2 network Blast, has turned these influencers into tradable NFT cards, creating a fantasy football-esque experience for its users
In just one week since its launch, “Fantasy Top” has become the fifth most profitable crypto protocol, generating $9.31 million worth of ETH through NFT card pack sales and trading fees on its secondary marketplace.
Heroes $1,250,000 Payout 🤝
Exciting news! We've successfully distributed the First Week Heroes Payout.
⚡️ 409 ETH
✨ 7,500 FAN pts per hero on average
🟡 2,480 Blast BOLDYou can view the rewards on the Hero Page.
The on-chain distribution will begin soon, coinciding with… pic.twitter.com/U5B7yZvRG3
— fantasy.top (@fantasy_top_) May 7, 2024
The game has outperformed many leading blockchain networks in terms of fee revenue, only trailing behind giants like Bitcoin, Ethereum, Lido, and Uniswa
Fantasy Top” has also become the most traded NFT collection, with over $36 million in trading volume in the last week, surpassing other popular collections like Bored Ape Yacht Club and Mutant Ape Yacht Club
As of the latest data, “Fantasy Top” ranks seventh in daily revenue among crypto protocols, with approximately $925,000 in earnings.
The game’s unique “heroes,” based on notable crypto Twitter influencers, have driven significant attention and spending, with the top three earners receiving substantial payouts in ETH.
The highest earner was content creator Jenn Duong, who received 6.7 ETH (approximately $20,500), while the next top earners, Ansem and Pacman from Blast, each secured 6.1 ETH (around $18,700 each.
The game has also seen over $36 million in trading volume, becoming the most-traded NFT collection in the last week.
In the first week, “Fantasy Top” became the fifth most profitable crypto protocol, generating $9.31 million worth of ETH from NFT card pack sales and trading fees on its secondary marketplace.
The points in the game are based on the real-world social media engagement of the influencers featured on the cards and the more engagement an influencer receives on their posts, the more their points.
Influencers can also earn a 1.5% fee from the trading volume of their card as well as a share of 10% of all pack sale revenues.
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